Metal 3D Printing in Japanese Businesses

Metal 3D Printing is becoming a hot topic this year with a handful of new entrants like Markforged, Desktop Metal, Vader Systems, Auroralabs etc. I wanted to examine two of these today from the perspective of business 3D printing in Japan.

Desktop Metal recently made a big announcement about the launch of their first products. They have a studio version and a production version.  The price of studio printer will probably be around 150k USD, I haven’t seen the price of the production version but my guess is at least double that and I wouldn’t be surprised if it is 500k USD or more. You can read the basics on their website. The interesting topics are questions and topics are this:

  • Self Contained Metal 3D printing system
  • Rods vs. Powder
  • Speed on the Production system

3D Printing’s real strength is in distributed and localized manufacturing economics. Contrary to traditional manufacturing which benefits from large centralized fabrication that everyone calls scale.  If we think about the fundamental reasons these things work it is very simple:  raw resources, expensive logistics, capital depreciation, and cheap labor is less than raw resources, cheap logistics, capital depreciation and expensive labor. There are probably a few dozen more significant factors we could put in this but basically, cheap labor trumps cheap logistics and has for the last few hundred years. 3D printing inverts this equation, cheap logistics will beat cheap labor for manufacturing, and we are just at the start of this curve.  So why is an office/personal/studio metal 3D printer interesting? Because it makes it economically viable to localize your small parts production. If small scale production becomes localized, it will signal the general market that globalism is on its way out, investment, research, and entrepreneurship will start pouring into localizing big manufacturing. This process will take decades but it will be the predominate economic theme of the 21st century, contrary to what everyone thinks.

Going back to the first gen (small d, small m) desktop metal 3d printers; success will largely depend on how well they educate people in the applications/usefulness and how reliable the machines will be. If you look at all the successful companies in this space you will notice that all of them spend a significant amount of time on educating their end users on use cases of the machine. Although they are both synergistic; Nvidia needs great video games more than great video games need Nvidia. Reliability will be the benchmark for 3D printers, not finished quality. This is for two reasons:

  1. Part quality varies so widely from design and post processing, it is hard to create a standard.
  2. People expect anything digital to work as well as modern electronics. If a 3D printer is as reliable as a TV, no one will notice. If it is anything less, businesses will consider it immature. A high and unfair benchmark, nevertheless, the real one.